SolidWorks基础命令图文教程-放样、抽壳
SolidWorks放样、抽壳命令图文教程实例模型如下
http://www.ugsnx.com/data/attachment/forum/201607/02/100854v850td8m90z555uc.pngSolidWorks中绘制的模型如下
http://www.ugsnx.com/data/attachment/forum/201607/02/100854hhl6po2p72ujvvso.png下面就开始绘制模型,首先我们选择上视基准面绘制草图。http://www.ugsnx.com/data/attachment/forum/201607/02/100854rlb81kwq1nnzq21b.png我们选择多边形命令以草图原点为中心绘制一个5边形,这里记得将参数那边改为5。http://www.ugsnx.com/data/attachment/forum/201607/02/100854ub7xhfqh847yt8o7.png然后约束多边形的底边为75。http://www.ugsnx.com/data/attachment/forum/201607/02/100854yxlpjtdqi1wp4iix.png绘制完成后我们退出草图,切换到特征模块,创建一个基准面。http://www.ugsnx.com/data/attachment/forum/201607/02/100855tg3464n56alz394h.png第一参考选择上视基准面(因为我们的草图1绘制在上视基准面),我们直接点开参数栏旁边的模型树选择。然后将距离改为95。http://www.ugsnx.com/data/attachment/forum/201607/02/100855gzhhxl4u4huu2ovh.png接着我们选择刚刚创建的基准面绘制草图。在草图原点绘制一个点。http://www.ugsnx.com/data/attachment/forum/201607/02/100855op8168q16rqyj0yt.pnghttp://www.ugsnx.com/data/attachment/forum/201607/02/100855ml2alwbq2ers9t24.png然后切换到特征模块,选择 放样凸台/基体 命令,轮廓选择刚刚绘制的两个草图。打钩确认。http://www.ugsnx.com/data/attachment/forum/201607/02/100856uweynzrwyzwyserg.png然后选择右视基准面绘制一个草图。http://www.ugsnx.com/data/attachment/forum/201607/02/100856e55ao92qbbdoczjr.png我们绘制一条直线,将笔(鼠标)移到轮廓边界会自动捕捉点在线上,将线段两端绘制在模型轮廓边界上。http://www.ugsnx.com/data/attachment/forum/201607/02/100856dnzd17s7cnndnlna.png约束线段两端到模型底部的距离分别为30、75,注意是左边30、右边75。http://www.ugsnx.com/data/attachment/forum/201607/02/100856wgf6nk668gcf8git.png再绘制两条直线形成一个封闭的轮廓,只需包围模型上方的那个三角端即可。http://www.ugsnx.com/data/attachment/forum/201607/02/100856uin97etd1n8jm66i.png选择拉伸切除http://www.ugsnx.com/data/attachment/forum/201607/02/100856uoytytnk5ylkkla5.png拉动箭头到可以完全切除模型上端部分。http://www.ugsnx.com/data/attachment/forum/201607/02/100857jz4qz0zzu9s9qqkj.png我们再选择图中所指的面绘制一个草图。http://www.ugsnx.com/data/attachment/forum/201607/02/100857gr00r1rlr9nb70z7.png选择转换实体引用命令,再选择下图箭头所指的那个轮廓面,打钩确认。
http://www.ugsnx.com/data/attachment/forum/201607/02/100857gbvexbb2ovpe4pvm.pnghttp://www.ugsnx.com/data/attachment/forum/201607/02/100858j2jvty12gzjgtg1j.png轮廓边界就引用到草图上了。http://www.ugsnx.com/data/attachment/forum/201607/02/100858l8gh4xq4rbx7x8xu.png点击 拉伸凸台/基体,选择上步绘制的草图,拉伸5mm高度,打钩确认。http://www.ugsnx.com/data/attachment/forum/201607/02/100858pt256b55zk77b5b7.png选择抽壳命令,选择下图箭头所指面,对其进行抽壳,抽壳参数改为2。打钩确认。http://www.ugsnx.com/data/attachment/forum/201607/02/100858ha03izvc2a4252wy.pnghttp://www.ugsnx.com/data/attachment/forum/201607/02/100859kyuhgjyzpmjyhj7s.png到此模型绘制完成http://www.ugsnx.com/data/attachment/forum/201607/02/100859uxmsxdoseodozr9x.png
不错..................... 漂亮,简单明了 还有另外一个方法用钣金模块制作,供大家参考。 ZYF269 发表于 2016-7-5 08:47
还有另外一个方法用钣金模块制作,供大家参考。
:loveliness: 谢谢指教 不错,支持一下
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